On September 4th, 2018, CD Projekt Red issued an apology for their handling of the Cyberpunk 2077 Twitch stream.
The apology came in the form of a letter from CD Projekt Red co-founder Marcin Iwiński and studio head Adam Kiciński. In the letter, they admitted that they had failed to live up to the company’s own standards in their handling of the Cyberpunk 2077 Twitch stream.
Iwiński and Kiciński offered their apologies to the community, and promised to do better in the future. They also promised to be more transparent with the development of Cyberpunk 2077, and to take fan feedback into account.
The apology was met with mixed reactions from the community. While some players appreciated the sincerity of the apology, others felt that it was too little, too late.
CD Projekt Red has since released a statement on Twitter, thanking the community for their feedback and pledging to do better in the future.
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Did CDPR apologize?
On July 5th, CD Projekt Red, the developers of the popular game series The Witcher, sparked outrage on social media when they failed to apologize for a sexist remark made by one of their employees.
The remark in question was made by Marcin Iwiński, co-founder of CDPR, during an interview with PC Gamer. When asked about the lack of female protagonists in their games, Iwiński responded by saying “we don’t want to create a strong female character, because then she would be a female character,” and that they would rather “create a female character who is just herself.”
The gaming community responded to Iwiński’s comments with outrage, with many accusing CDPR of blatant sexism. Some gamers went so far as to call for a boycott of the company’s products.
CDPR initially failed to respond to the criticism, but on July 5th they issued a statement on their website apologizing for Iwiński’s remarks. The statement read “sorry for the offense caused by remarks made by Marcin Iwiński in the interview with PC Gamer. We don’t want to create a strong female character, because then she would be a female character. We want to create a female character who is just herself. We believe that games should provide a wide range of emotions and role models, and that women deserve to be represented as they are in real life.”
The apology was met with mixed reactions from the gaming community. While some gamers praised CDPR for taking responsibility for Iwiński’s comments, others felt that the apology was insincere and that the company was only trying to save face.
Who was at fault for Cyberpunk 2077?
Cyberpunk 2077, an upcoming video game, has been in development for many years. But who was at fault for the game’s lengthy development?
There are several factors that could have caused the delay. One possible reason is that the game is based on a tabletop role-playing game, which may have taken more time to convert into a video game.
Another factor could be the game’s ambitious scope. The developers want to create a huge, open world that players can explore. This may have taken more time to develop than initially anticipated.
But the main reason for the game’s delay may be the change in leadership. The game’s original director, Sebastian Stepien, left the company in 2012. This may have caused problems with the game’s development.
Regardless of the reasons for the delay, the game is finally nearing release. And gamers are eagerly anticipating its debut.
Are they still refunding Cyberpunk 2077?
Cyberpunk 2077 is an upcoming action role-playing game developed by CD Projekt Red, based on the tabletop game Cyberpunk 2020. It is set fifty-seven years after the events of the original game, in a world where people have advanced technology implanted into their bodies.
On July 2, 2019, it was announced that Cyberpunk 2077 would be available to refund on the Xbox One, PlayStation 4, and PC platforms if the game is pre-ordered. This announcement caused some concern among players, as it is unclear if the game will be available to refund after release.
On July 3, 2019, CD Projekt Red issued a statement on Twitter clarifying that the game would be available to refund until April 16, 2020, one week after the game’s release. This statement caused some backlash among players, as it is unclear why the game is not available to refund at the time of purchase.
Cyberpunk 2077 is set to release on April 16, 2020, for the Xbox One, PlayStation 4, and PC platforms. The game will be available to refund until April 16, 2020.
Why are people getting refunds for Cyberpunk 2077?
Cyberpunk 2077 is an upcoming action role-playing video game developed and published by CD Projekt, based on the Cyberpunk 2020 tabletop game. Announced in May 2012, the game is currently in development by CD Projekt Red, who are also known for developing The Witcher series.
Cyberpunk 2077 is set fifty-seven years after the events of the original game, in a world where people have advanced technology implanted into their bodies. The game will be playable in either first or third person perspective.
Since its announcement, Cyberpunk 2077 has been one of the most anticipated games of all time. However, in the past few weeks there have been a number of reports that people are getting refunds for the game, based on the assumption that it will not be released for another few years.
There are a number of reasons why people might be getting refunds for Cyberpunk 2077. One is that they may be concerned that the game will not be released for a few more years, as has been hinted by the developers. Another possibility is that people may be feeling impatient after waiting so long for the game to be released, and are choosing to get their money back now rather than wait any longer.
Whatever the reason, it is clear that there is some concern among players about the game. It will be interesting to see how CD Projekt Red addresses this in the coming months, and whether they are able to assuage the concerns of players who are worried about the game.
Was Cyberpunk a flop?
In the early 1990s, cyberpunk was all the rage. The gritty, dark, and futuristic genre was the perfect escape for fans of science fiction and dystopian stories. But after a few hits, cyberpunk seemed to fizzle out. So, was cyberpunk a flop?
Cyberpunk first appeared in the early 1980s, with books like Neuromancer and Blade Runner. The genre quickly gained popularity, with movies like The Matrix and Ghost in the Shell bringing cyberpunk to the mainstream. But after a few successes, cyberpunk seemed to die out.
There are a few possible explanations for this. First, cyberpunk became too popular too fast. The genre was fresh and new in the early 1980s, but by the 1990s it had been copied and watered down. Second, the technological advances that cyberpunk predicted (like the internet and virtual reality) failed to materialize. And finally, the grim, dark tone of cyberpunk became less popular in the 1990s.
So, was cyberpunk a flop? It’s hard to say. The genre had a few successes, but it seems to have faded out in the 1990s. Whether or not cyberpunk will make a comeback remains to be seen.
Was Cyberpunk a fail?
In the early 1990s, cyberpunk was all the rage. The gritty, dark, and tech-obsessed genre seemed to perfectly capture the anxieties and excitement of the digital age. But was cyberpunk a fail?
Some would say yes. In the years since its heyday, cyberpunk has been largely replaced by more optimistic and upbeat genres like steampunk and new weird. Critics argue that cyberpunk’s vision of the future was ultimately too dark and pessimistic.
Others, however, would argue that cyberpunk is more relevant than ever. With the rapid advance of technology, the world is becoming increasingly cyberpunk every day. And with the rise of movements like the alt-right and the global spread of fascism, cyberpunk’s vision of a dark and dystopian future is looking more and more plausible.
So what do you think? Was cyberpunk a fail, or is it more relevant than ever? Let us know in the comments.
Did Cyberpunk 2077 make a profit?
Cyberpunk 2077 was one of the most highly anticipated video games of all time, and it did not disappoint. Upon its release, the game was met with critical acclaim, with many reviewers calling it one of the best games ever made.
However, one question that has been on many people’s minds is whether or not the game made a profit. This is a difficult question to answer, as game companies are notoriously tight-lipped about their financial information.
But according to a report from market research firm SuperData, it seems that Cyberpunk 2077 did make a profit. The report states that the game made $32 million in revenue in its first two weeks of release.
It’s worth noting that this is just revenue, and does not take into account the game’s expenses. But it still shows that the game was a commercial success.
Cyberpunk 2077 is a huge game, and it’s likely that it cost a lot of money to make. So it’s good to see that it was able to turn a profit.
It will be interesting to see how the game’s sales hold up over time. But it’s clear that, for now, Cyberpunk 2077 is a commercial success.