Computer programming is the process of designing one or more algorithms for a computer to use, and complete instructions for telling the computer what to do with those algorithms. In class programming, we use classes to organize our code and make it more readable.
A class is a template for creating objects. We use classes to create objects that have similar features. For example, we might create a class called Dog that has the features of all dogs, such as barking, wagging their tail, and eating dog food. We can then create a specific dog object, such as a golden …